Spinning Slash
In-game tooltip: spin and dash forward with a powerful strike, dealing Physical Damage. Shorter base cooldown in trio mode.
Applies to 23 September 2026 updateUpdated
In-game tooltip captured
- Class
- Shadowstrix
- Weapon
- Dual Blades
- Role
- Engage
- Applies to
- 23 September 2026 update
- Balance passes
- 2 lines, latest 2026-08-28

When to use it
The way into melee range once Crow Storm has landed; taken with Unstoppable, which grants super armour for a short time while it is cast, so it trades through incoming hits.
Builds using this
- Shadowstrix bait-and-stun — Swanifier explains it at 00:30Called non-negotiable on Dual Blades regardless of what else is run.
- Shadowstrix — Dagger PvP — Swanifier explains it at 00:30“A non-negotiable in my opinion. You will always take this on dual blades no matter what.”
What the balance passes changed
- 2026-08-28 · CutDamage and movement distance both reduced, stated as aimed at indiscriminate Super Armor counterattacks while keeping the skill’s core behaviour. Cut on 12 August as well, where it lost Super Armor duration.
- 2026-08-12 · CutSuper Armor duration slightly reduced.
Direction is the patch note’s own word, not a verdict on whether the skill is now good. Patch notes and update history.
Where this comes from
Opens at 02:20, where the skill is explained. Full citation below.
A second source describes it independently — 00:30 in the citations below.
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Sources for this page
- Firebox — New Shadowstrix Beginners Guide — Launch build, published 3 August 2026. Source for the Shadowstrix dagger and dual-blade skill kit, its talent line and the affix core.
- Swanifier — Best ShadowStrix Build — Launch build, published 4 August 2026. Chaptered abilities, talents and affixes with the skill panel open throughout; source for the Shadowstrix tooltip captures, energy-economy talents and the affix budget priced against a level-4 brew.
Other Shadowstrix Dual Blades skills
- Phantom Shift — Escape / repositioning
- Crow Storm — Area control
- Bloody Blade Dance — Primary damage
